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Topic: ogg Vorbis and Speech (Read 15304 times) previous topic - next topic
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ogg Vorbis and Speech

Reply #25
You mean raise the sampling rate to 22 or 32KHz, because that's one hell of a lowpass.
And yes, you do need to use aoTuV or Lancer, vanilla libvorbis only goes to -1.

ogg Vorbis and Speech

Reply #26

Vorbis shouldn't even be used for Speech. That's why Speex was developed.  I see no sense in using these super tweaks. I personally would just settle for -q 0 and leave it at that though. 


I did originally want to use speex, but I can't figure out how to capture its percentage complete when encoding, which is something I HAVE been able to do with oggenc2.exe

Thanks for the suggestion though!

Ax

Why not change the speex encoder to print the percentage?

ogg Vorbis and Speech

Reply #27
Why not change the speex encoder to print the percentage?


How do you do that?  Do you mean change the source code for speex?  If yes, then I can't do that as I dont know C++

Thanks

Ax


ogg Vorbis and Speech

Reply #29
Looks like i have no chance then as I read that C is no where near as friendly as C++!  Anyone else up for the challenge?

ogg Vorbis and Speech

Reply #30
Quote
Vorbis shouldn't even be used for Speech. That's why Speex was developed. I see no sense in using these super tweaks. I personally would just settle for -q 0 and leave it at that though.

I listen to audio books on Iriver player, that can only understand only mp3 or ogg (and ugly wma)  - but not speex.

ogg Vorbis and Speech

Reply #31
can Speex be inserted into an ogg container?


edit:  ok, nevermind.  apparently it already is in an ogg container.  If it's not, feel free to correct me.