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Topic: Missing CODEC Support (Read 1782 times) previous topic - next topic
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Missing CODEC Support

The latest version of Foobar2000 mobile seems to be missing support for playback of the following filetypes that I can identify:

2sf (3DS)
gsf (GBA)
psf (PS1/2)

All were usable prior to 1.4.1 build #787. Not sure it this was an oversight, or something purposefully disabled in the player, but I hadn't noticed anyone else reporting it.

Re: Missing CODEC Support

Reply #1
Did this really work in 1.4.0 for you?
AFAIK this was temporarily removed  for 1.4.0 and will come back sooner or later:
Support for some of game music formats is currently missing. Please stay on the old version if you need them.

Re: Missing CODEC Support

Reply #2
Yes. It wasn't until the last update a few days ago that those stopped working. I had several playlists that were a mixture of mp3 and various vgm files, and when I started remaking them all, I noticed none of them even show up, let alone play anymore.

Re: Missing CODEC Support

Reply #3
Would existing codecs for windows need to be recompiled for Android?

Re: Missing CODEC Support

Reply #4
Would existing codecs for windows need to be recompiled for Android?
No. PSF playing relies on foo_psf, 2SF on foo_input_vio2sf and GSF on foo_input_gsf.
I can only make an assumption, but I guess the reason why it was temporarily omitted are compiling issues with the new Android NDK used for 1.4.

Re: Missing CODEC Support

Reply #5
Would existing codecs for windows need to be recompiled for Android?
No. PSF playing relies on foo_psf, 2SF on foo_input_vio2sf and GSF on foo_input_gsf.
I can only make an assumption, but I guess the reason why it was temporarily omitted are compiling issues with the new Android NDK used for 1.4.

If they omitted compiling, could you just load them up yourself by transferring these component over to a certain directory?

 

Re: Missing CODEC Support

Reply #6
If they omitted compiling, could you just load them up yourself by transferring these component over to a certain directory?
They need to compile for the ARM architecture using the new Android NDK, something I assume they don't do anymore without additional work, otherwise Peter would have included it.